Call of Duty Warzone has just been given a new update, as Activision introduces a new season of content.
Call of Duty Warzone Season 5 is live on PlayStation, Xbox and PC. In order to access the content, players will need to update the game to the latest version.
As you can see from the patch notes below, the latest update adds the Stadium Resurgence mode, which features 36 players and a 12 minute time limit.
Needless to say, the new update also makes a variety of bug fixes, which you can read about in the patch notes below.
Call of Duty Warzone Season 5 update patch notes...
MAPS
Verdansk - Militarised Stadium
• A new multi-step Contract is available during the first full week of the season. Infiltrate the Stadium, uncover hidden operations, and complete the explosive Satellite Hijack Contract before time runs out.
- Once unlocked, players will find that this POI is now more meaningful than ever with the introduction of the Militarised variant. Updates include:
- New vertical structures offer increased control over sightlines and engagement opportunities.
- Most additions are made of solid materials to reduce wallbanging from the outskirts.
- Height variation between structures introduces more diverse combat encounters.
- Multiple structures provide plenty of loot for players to scavenge.
- The outer ring of the Stadium remains largely unchanged to preserve familiarity.
- Starting on Week 2 through the end of Season 05, the Stadium will remain permanently unlocked and be designated as a High Value Loot Zone.
NEW MODES
Stadium Resurgence
• With the action heating up, Stadium becomes the center of an intense Resurgence battle. Standard Resurgence rules apply: keep up the pressure, complete Contracts, eliminate threats, and stay mobile. Every action helps accelerate squad redeployments.
- Each match consists of:
- 36 players
- 12-minute time limit
- Custom loot pools
- Custom circle collapses (7 stages)
- Public Events
- Available starting Week 2 of Season 05.

BUG FIXES
General
• Fixed an issue causing fewer than expected ATVs to spawn in Battle Royale.
• Fixed an issue preventing an ammo depot station from spawning in a Police Station in Riverside.
• Fixed an issue causing players to get stuck on "Connecting" in a queue after selecting "Play Again" and then returning to the main menu.
• Fixed an issue where launcher-type weapons were not tracking kills correctly when aiming down sights.
Gameplay and Equipment
• Fixed an issue where the Search and Destroy contract could target a non-existent Buy Station.
• Fixed an issue where the Spring Mine could remain lethal after a player left the match; it will no longer deal damage once the deploying player has exited.
• Fixed an issue causing the Swat 5.56 Grau Conversion loot weapon to use an incompatible attachment.
Ranked Play
• Fixed an issue where the lobby walk would stop playing and display a black loading screen after a few minutes in the Warzone Ranked Play menu.
• Fixed an issue in Ranked Play where players could become semi-soft locked in the queue after attempting to join someone in a different playlist.
UI/UX
• Fixed an issue causing the Ares Clear Shot Optic to not display a small sniper glint.
• Fixed an issue causing thermal optics to not function properly on the SZ Holotherm and Schlager Night View optics.
• Fixed an issue causing weapon previews to fail to display in the Weapons tab when a new custom loadout is set as a favourite.
• Fixed an issue where the Specialist Perk appeared twice in the UI, despite only showing once in spectate and killcam views.
• Fixed an issue where the Loadout Drop icon appeared on the squad widget even when the team had insufficient funds for a loadout.
• Fixed various issues with MW2 and MW3 weapon attachment pro and con text descriptions.
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